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Trailer

Developers

 

Publishers

 

Release dates

 

Genre 

 

Game modes

 

Platforms  

 

Square Co., Ltd. 

 

Square Co., Ltd. 

 

January 31, 1997

 

Role-playing game

 

Single player

 

PlayStation, PC,
PlayStation Network

Gaia, referred to as the Planet in the story, is the world of Final Fantasy VII. It is technologically advanced, with many of real-world modern inventions, such as cars, television, firearms, and cellphones. Their world is dominated by humans, who are the only major race other than a few nearly extinct species. The world is economically, militarily, and politically dominated by a powerful conglomerate called the Shinra Electric Power Company, which profits from the use of machines known as Mako Reactors.......

Story

Cloud Strife is the main protagonist who poses as a former member of SOLDIER now operating as a mercenary caught up in the actions of eco-terrorist group AVALANCHE. Uncaring and cold at first, he begins to change, eventually caring about his friends and the fate of the Planet.

Barret Wallace, the leader of AVALANCHE, wields a gun on his right arm in place of his injured hand. Despite his brash and loud-mouthed personality he is a caring person and loves his daughter Marlene.

Tifa Lockhart, Cloud's childhood friend and member of AVALANCHE, runs the bar 7th Heaven in the Sector 7 slums, which serves as the group's hideout. Her sympathetic exterior hides fearsome fighting skills.

Aeris Gainsborough, a flower girl from Sector 5 and the last of the Cetra, was captured by Shinra at a young age but escaped with her mother Ifalna, who died, leaving Aeris orphaned. Aeris was found and raised by Elmyra Gainsborough.

Red XIII is a quadrupedal, flame red beast capable of speech. The party rescues him from capture and attempted breeding at Shinra Headquarters. He speaks little, but when he does, his words are often important.

Cait Sith, a robotic cat atop a stuffed Mog, operates as a fortune teller when the party meets him at the Gold Saucer. He shouts commands to his Mog in battle using a big megaphone. His friendly attitude belies a deceitful side; but he is eventually used for good.

Cid Highwind, the foul-mouthed, chain-smoking pilot of Rocket Town dreams to be the first man in space. He was forced to abort the mission after his assistant, Shera, was running a safety check on the rocket and would have burned to death had it taken off. Despite his bitter attitude, Cid has a good heart and cares about his friends.

Yuffie Kisaragi, known first as the Mystery Ninja, can be encountered in any forest after the events at the Mythril Mine. A self-professed Materia hunter, she is sneaky and playful, but later it is revealed she only 'hunts' Materia to restore her home of Wutai to its former glory.

Vincent Valentine, discovered sleeping in a coffin by the party at Shinra Mansion in Nibelheim, is a former Turk with a traumatic past. After being subject to numerous experiments, Vincent became able to change into monstrous forms, but sealed himself in the coffin out of shame. Like Red XIII, he speaks little but offers helpful advice when he does.

Sephiroth, is an un-controllable temporary party member during a single sequence. After resurfacing years after being deemed dead, pursuing Sephiroth becomes the party's main motivation.

Characters
Sceenshots

PS version

PC version

Game Video

Warrior (Fighter) — A specialist in heavy weapons and armor who can withstand tremendous amounts of punishment. Can become the Knight later in the game, who is able to use the most powerful weapons and some White Magic spells.

 

Monk (Black Belt) — A martial arts expert who is best left fighting empty-handed, but may also wield nunchaku, and the most basic of staves. Does tremendous amounts of damage in combat, but cannot wear heavy armor. Can become the Master later in the game. In the original Famicom/NES version a high level, barehanded Master who is unencumbered by armor, can do more damage in a single attack than any other character type; a party of four Masters can defeat the final boss monster in less than two full rounds. A rather weak class in the beginning, but you never have to buy much weapons/armor for him.

 

Thief — A high evasion/accuracy finesse fighter with very limited weapon and armor selection, but greater agility and luck (ability to escape from combat). However, the ability to flee is bugged in versions before the Origins release. Later in the game, the Thief can be upgraded to the Ninja class. Ninja can use almost every weapon and most armor, and can use many Black Magic spells.

 

White Mage — A specialist in White Magic. Not a good fighter, but can use hammers for physical attacks. Can be upgraded into a White Wizard, which allows the character to use the most powerful White Magic spells in the game.

 

Black Mage — A specialist in Black Magic and a very weak fighter. Becomes the Black Wizard later on. Black Wizard is the only character who can cast Flare (NUKE in the original North American localization), one of the two damaging spells that retain full effectiveness against Chaos (the White Wizard can cast Holy, the other spell, but it is less powerful than Flare).

 

Red Mage — A jack-of-all-trades character, able to use most but not all of both White and Black Magic, and possessing fighting abilities similar to but not quite as good as the Fighter. Becomes the Red Wizard later in the game.

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